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- This arc of ST Nationals version 1.02 contains the following programs:
-
- DRAG.TOS ST Nationals program.
- STNTINIT.PRG Creates the STNATNL.DAT file.
- STNTUTIL.PRG STNATNL.DAT file/player maintenance program
- STNATNL.SET Contains path and other information for the above
- programs.
- STNATNL.DOC This text.
- STNATNL.TXT The instruction file (not yet compelte)
- STNATLVT.TXT VT-52 intro text
-
- Installation:
-
- 1) Edit STNATNL.SET to conform with your system. Note that The STADEL option
- has not been tested - the version of STADEL I run wouldn't accept the n option
- in the CTDLDOOR.SYS. Using STADEL will cause the program to use the command
- tail as the players name. Anything other than STADEL will cause the program
- to ask for user name and password. Format of STNATNL.SET:
-
- x:\xxx\xxxxx\... <== folder name that contains DRAG.TOS, STNATNL.TXT
- and STNSTNL.DAT.
- nn <== maximum number of players
- x:\xxx\xxxxxxxx.xxx <== folder and name of the scores file
- xxxxxxxx <== BBS type field: STADEL, FOREM2.2 or anything else
- such as OTHER - identifies system type
- STADEL means user name passed in command tail
- FOREM2.2 for FoReM 2.2 and higher (those that
- have a DORINFO1.DEF file)
- (Caps are important here)
- n <== number of turns/day
- x:\xxx\xxxxxxxx.xxx <== folder and name of the news file
-
- Here is an example of my STNATNL.SET
-
- c:\games\
- 20
- e:\stscore.hlp
- xSTADEL
- 9
- e:\stnews.hlp
-
- NOTE: The STNATNL.SET MUST reside in the same folder that the BBS is
- run from.
-
- NOTE: If you use FOREM2.2, you must also write the DORINFO1.DEF file to
- the same folder as STNATNL.SET. DRAG.TOS will default to asking for
- user name if it cannot find the file (safety precaution)
-
- 2) Run STNTINIT.PRG in the same folder you put STNATNL.SET. This will
- create the needed STNATNL.DAT file.
-
- 3) Make the needed BBS definitions to access DRAG.TOS as a door. An example
- of an STADEL system would be:
-
- drag ud c:\games\drag.tos
-
- For FoReM: I don't know. Maybe:
-
- 0 <== user access lever
- c:\games\stnatnl.wel <== text welcome screen (you have to crate your own)
- c:\games\drag.tos <== command for remote user
- c:\games\drag.tos <== command for sysop
- c:\games\stnatnl.bye <== display after game
-
- For other BBSes, you're on your own.
-
- 4) Put the STNATLVT.TXT in the same folder as STNATNL.SET.
-
- 5) You're all set, it should now work. The program has a built-in time-out
- routine (approx. 2 minutes) and also recognizes when the carrier drops.
-
- STNTUTIL.PRG
-
- This utility is used to view your STNATNL.SET file and the players names.
- Players with the name of "none" are empty slots. This utility is also used to
- delete players and to expand the STNATNL.DAT (player) file. If you do expand
- the player file, you must edit your STNATNL.SET file to update the number of
- players fields.
- If you delete a player, you must click the "Save" menu item to make
- it permanent. Click the "Quit/Abort" button to abort the change.
- This program must be run in the same folder as the STNATNL.SET file
-
- Other notes:
-
- Currently you will have to delete unwanted lines from the news file -
- the program doesn't do any checking on the size of the file.
-
- ST Nationals is written and compiled in GFA Basic.
-
- For any questions or improvements, leave mail to The Jeepster at:
-
- The Four Wheeling BBS
- (303) 469-4954 (PC Pursuitable via CODEN)
- 300/1200/2400 bps
-
- This program is Public Domain, however If you like the program, why not send
- a few bucks (whatever you feel is reasonable) the way of the programmer
- (his work address):
-
- John Ferguson
- 1401 Del Norte Street
- Denver, CO 80221
-
- This isn't like some people who REQUIRE you to pay in order to get the complete
- version of their program, this IS the complete version.
-
- Send comments to the above address, or, on GEnie J.L.FERGUSON, or on
- Usenet, John_L_Ferguson@cup.portal.com
-
- History:
-
- 06/21/88 version 1.08
- - modified the error routine
- - modified score printing routine to work better with STadel
- - changed input routine to not accept ANY control characters
-
- 06/15/88 version 1.07
- - fix score printing routine when full length names are used (19 chars)
-
- 06/13/88 version 1.06
- - added routine to keep only 3 days of racing news - if you have an old
- news file, this will be able to use it and still come up with three days
- of racing news!
-
- 06/12/88 version 1.05
- - re-worked status/buying displays
-
- 06/11/88 version 1.04
- - add "drain" routine to remove characters pressed during prints
- - changed inspect sabotage to be $20,000 rather than 1/2 the players
- money
-
- 06/09/88 version 1.03
- - moved display of dragster status from player status procedure to buy parts
- procedure.
- - added display of current cockpit in cockpit buying routine
-
- 06/08/88
- - added STNTUTIL.PRG to archive - player/file maintenance program.
-
- 06/08/88 version 1.02
- - fix error in cockpit selection routine
- - add code to read in the FOREM 2.2 file DORINFO1.DEF
-
- 06/05/88 version 1.01
- - major bug in opponent selection - creates an alert box... fixed and added
- an on error gosub routine
-
- 06/03/88 version 1.00
- - added routine to let one race anybody as often as desired, so long as they
- loose, they can only beat them total turns/2
- - change rev to 1.00 - realease revision!
-
- 06/02/88 version 0.10
- - fixed error in computation of cockpit drag
- - fixed error in sort routine on the secondary key (money)
-
- 06/02/88 version 0.09
- - allow only one race for each opponent per time @ dragstrip
- - add pause after inspecting for sabotage to keep the message from
- disappearing
- - added display to show how much engine can be bought with the current amount
- of money
- - fixed 0 enthusiam bug (no one left the track)
-
- 06/01/88 version 0.08
- - added buy out option for loser of race - he must have 75% of the winners
- cockpit value to buy it, and the winner get 75% of that in his pocket.
- - alter sabotage routine to destroy one of the drivetrain options upon a
- crash
-
- 06/01/88 version 0.07
- - fixed not having enough money for engine routine.
- - added pauses at end of game routines to let all the output to the modem
- complete
- - added award for discovering sabotage
-
- 05/31/88 version 0.06
- - fix spelling error
- - change precentage money
- - remove experience line from status display
- - added VT-52 intro routine
-
- 05/29/88 version 0.05
- - Added option to reView current player status
- - Re-worked instructions to read them from a file
-
- 05/28/88 version 0.04
- - Added sabotage, timeout, percentage of winnings. First beta version.
-
-